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Is this build for this mech any more viable now with the new skill tree than it was before? It's kept its potato hose cooldown quirks and with.


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Drakari, on 09 July - PM, said:. Breadknife Another support build, hang back from brawl and exploit any weakspot with 4 large lasers. This mech has zero open crits and only 0. XL's seem small since you need three extra tons for heatsinks,and very little speed bump from stock engines, but I think its worth it. Posted 29 July - AM. Edited by xengk, 08 July - PM. I tried it a bit and found it kinda meh. Second, while the build runs hot if you keep spraying fire, you usually don't do that. It's ideally NOT a brawler, but a skirmisher that darts around the edges of the brawls, stabbing volleys of lasers into vulnerable targets while not slowing down enough to be an easy target. I went from a kdr with this variant to hovering around kills per match and almost always doing between and damage. This is a problem with engine scaling I don't think will be fixed soon, but in the mean time, medium players must squeeze every ton and slot. Separate the Llaz into 3 groups; 1 for chain fire, 2 for all left weapon and another for all right weapon, useful when peeking behind obstacle. My main squeeze right now and for the past month or so has been the BJ-1 with matches played and more then 14 hours spent in its cockpit. I tend to support the advance or flank, im especially fond of sneaking around and chewing up missile boats who simply dont have the firepower to fend off this mech up close. That's the same damage as a Gauss strike. Now, lets see some other good BJ builds. Benjamin Davion, on 09 July - PM, said:. You'll almost never overheat sniping, and because of how you tend to pilot this loadout get in for a lot of quick damage, than fly away and duck under cover and reposition, or wait for your target to engage someone else , you have an intrinsic cool-off period built in. Pretty effective so far. Benjamin Davion, on 30 July - PM, said:. I had an amazing 1, damage match in it though the stars aligned for me that match - lots of heavy and assault mechs duking it out with each other and for the most part ignoring little old me. Hold group 2 and 3 for alpha. So low alpha, but decent concentrated fire.

Jump to content. Posted 01 August - AM. Posted 08 July - AM i still pilot my Blackjacks regularlyoddly the BJ1 that everyone likes is my least successful. That said, if you can pilot this well, you can at least pitch in, and often really wreak havoc, in any situation, and respond to fill whatever role is needed.

My secondary build is this build which uses dual PPCs as its main weaponry. Play it like a slower bj-1x, but jump over people and be more heat efficient while doing it. At the same time, the ERPPC allows it to smash away at enemy armor while closing, creating gaping wounds for the lasers to exploit.

Edited https://allforblog.ru/blackjack/cheapest-blackjack-in-vegas-strip.html Ruccus, 23 July - AM.

I think that a few things go into making this viable even in such a brutal, homogenous, unforgiving environment: You have high-mounted arms, so you can hug ridges pretty well You have jump jets, which means mwo online blackjack guide hugging is even easier and you can easily get to good perches You have a small profile You're not that quick, but at least fast enough to reposition and evade fire You can outrange both ERPPCs and LRMs On top of that, you can backstab like nuts with this build.

But, a couple things balance this out. Edited by Ryolacap, 23 July - AM. Posted 08 July - PM. Thank you in advance. And while you're unloading, you have a full Generally if you're in a situation where you'd overheat, your team's already overrun, or you let yourself get way out of position.

My shining moment for this mech, in a four man the other day, I used this guy on Alpine and, with an LRMCat for support, traded fire with an Awesome and a Stalker from high altitude until I cored mwo online blackjack guide killed both.

An alternate version of my main build is this BJ-1 build check this out basically swaps the Gauss Rifle and a medium laser for an AC20 and a heatsink. I've used that build effectively as well.

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I feel strongly that the Ballistics toting variants are much stronger than the pure-energy variants, solely because their heat dispersion is much easier to manage with only a ton chassis. The ERPPC allows this mech to dish out significant firepower from a distance, and five medium lasers fired chained is a pretty big surprise to most adversaries that try to brawl with this mech. All rights reserved. Mostly, they are as rare as CDAs. Posted 10 July - AM. Posted 27 July - AM. Hope that little writeup proves useful, and happy hunting fellow Blackjackers! English U. Buddy up with another brawler or medium and become a dynamic duo, the AC20 will bring lotsa pain and the enemy will have to split between fighting you or your partner. Posted 08 July - AM. Every other available slot is filled with DHS. Posted 29 July - PM. Posted 09 July - PM. With the new movement update, probably want to replace this with a JJ variant. It was well above my second best and third best using the build and I find it suits my play style well. All that said, there are a lot of builds which work perfectly well on just about any Blackjack with not a whole lot of distinction between them. Mark Community Read Forums Mark all as read. Your armor is thin, and while you have jump jets, you just don't have the raw speed to recover if you let yourself get flanked or run headlong into something big and scary. And yes, I recently graduated into the nothing-but-PPCs bracket, much to my dismay. Posted 07 July - PM Hello all. I dub this the FusionBombJack, because if you ever dared pull the trigger, that's what your mech would be Posted 23 July - AM This build is my main build which works really well for me. Even with every consideration for heat, this mech is HOT, so it takes care and practice to use, but the results I have seen are spectacular for a mech of this weight class. Edited by Draxist, 31 July - AM. Due to low heat efficiency, this build require abit more discipline at picking target and knowing when to fire. It's imperative that you have good game sense with this build, or you'll get chewed to pieces and wonder what went wrong. The 1DC is also pretty good, with more energy slots allowing some nice all-energy builds as well as mixed ballistic builds, but the 1X doesn't really have the weight to take advantage of 8 energy slots with good cooling and a large engine not that it's impossible, just that it's not really optimal or versatile and the -3 is only better than the -1 if you NEED specifically 6 energy weapons or, I guess, 5 and even then it's only better than the -1DC if you NEED jump jets. Posted 07 July - PM. Overall, I like the BJ-1; it has jump jets and ballistic slots while other variants have only one of the two. Often more. I also find that JJs are essential to medium survival, as being able to circumvent terrain gives a strong advantage over larger, landlocked mechs in many situations. I eventually settled on this BJ-1X setup. It takes 7 seconds to core a stock Atlas from behind with this build, I think. One final note, I just got my third Blackjack variant, so I haven't gotten elite skills or double basics. The 6 Slaz 18 damage every 2 seconds!! Posted 31 July - AM. So this is actually my experience playing a build with gimped speed, twist, acceleration, cooling, etc. Biggest XL engine I can slam in the thing, which gives me, as I recall, Full armor. It could be because I'm a little impatient and feel like if there's not something I can do at any given moment, I'm not contributing enough. I'll scoot over, hold down my alpha strike button, and wait a few seconds for them to get cored. I hope others whom I have seen use the BJ well will also post their favorite builds. I often find myself sitting in fire support mode, then noticing an assault Batchalling it up. Edited by Lyoncet, 08 July - AM. I like the Gauss though, and after I've spent my 30 rounds I can still put out some respectable damage with the four medium lasers. I've been finding it to be a fairly effective light killer, and exceptionally helpful support mech for assaults. You'll just die. Posted 23 July - AM. I do pilot Blackjacks though, mostly because I bought one and I'd rather commit to using them than start over on mastery. BOOM- ac20 round, dead. Another important element is that while you're in a small 'Mech, you can't play as if you're in a small 'Mech. Posted 30 July - PM. Posted 29 July - AM Just bought my first Blackjack and originally was looking to do the typical 8 medium laser setup. Note that the alpha on this build is awful 14 , and the sustained DPS is also sub-par at only 3. Unfortunately, most mediums require max size engines to have any realistic effectiveness. So far only dies from headshot less than 5 times, and all of them are from LRM damage. The weapon setup is good for all ranges and the heat management I find is very easy to handle.